![]() new: Music Disk 3 (Vega) done by StingRay ( Info, Image).new: Tolteka (Ariolasoft) done by Psygore ( Info).improved: Bismarck (PSS) german version supported ( Info). ![]() improved: Zaxxon (Bignonia) overhauled, keyboard and snoop errors fixed, trainer and icons added ( Info, Image).fixed: Tolteka (Ariolasoft) fixed all wrong BLTCON1 address ( Info).new: Reshoot Proxima 3 (spieleschreiber) done by Wepl ( Info, Image).improved: Reshoot Proxima 3 (spieleschreiber) access fault fixed, memory required reduced, icons added ( Info, Image).new: Defender (Acid) done by JOTD ( Info, Image).new: Blue Boy (Micromania) done by Psygore ( Info).improved: Breach (Omnitrend Software) supports version 1.2e ( Info).improved: Reshoot Proxima 3 (spieleschreiber) removed a obsolete patch ( Info, Image).improved: Escape from the Planet of the Robot Monsters (Tengen/Teque) supports another version ( Info).new: Eon (The Black Lotus) done by paraj ( Info, Image).improved: Reshoot Proxima 3 (spieleschreiber) allow change pause key ( Info, Image).improved: Butcher Hill (Gremlin) added more icons ( Info).improved: Nathan Never (Genias) added more icons ( Info).improved: Total Recall (Ocean) trainer options added, access fault fix improved ( Info).I would really appreciate it if you could have a look at this problem, as i assume many other people might encounter it as well when the native version of metro exodus releases soon and they want to replay the first two games. if there is anything else i can do to help you reproduce the issue, please tell me what to do. I ran a trace with apitrace, but it put out an 8gb file after maybe 30 seconds, so i doubt that i'm doing it correctly. rerunning with R600_DEBUG=nohyperz however did not fix the issue. The only vaguely related bug report was this one #557, which mentions hyperz. i encountered the issue maybe a year ago on my laptop, but i can't say if it ever worked correctly. the only problematic gpus were my laptop gpu (gcn integrated r5 gpu on an a8 7410), my rx 580 8gb and r9 390, all running amdgpu. nouveau on a gtx 770 also worked without issue (as did a terascale 2 hd 6320 integrated gpu using the radeon drivers, if i recall correctly). I strongly assume that it must be an amdgpu/radeonsi related issue, since i have never encountered this issue on the proprietary nvidia drivers, with everything in the system being identical except the video card. ![]() the issue also sometimes causes web browser tabs in the background to crash. the game crashes after only 5 to 10 seconds when on lower graphics settings. the steam fps counter disappears at the start of the second image freeze as well. when the image freezes, the music also stops playing. The loading screen appears regularly, then hangs for a moment, then displays correctly again for half a second and then shows a static image again for maybe 15 to 20 seconds, after which the game closes to desktop. the bug effectively stops me from progressing in the story. from my testing the crash does not occur randomly throughout the game, but only when loading these levels, which is reproducible every time. The issue i'm encountering in both metro redux games is that it crashes when loading specific levels, such as "the enemy of my enemy" (metro: last light redux) and "dungeon" (metro 2033 redux) levels. ![]() Hi! this is my first bug report, so forgive me if i'm doing something wrong or don't give sufficient info :) mesa: 20.1.0-devel (mesa-git from standard pamac package manager).gpu: radeon r9 390 (also rx 580 8gb and r5 integrated gpu).
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